Entries from 2008-01-01 to 1 year

SNES "Dragon Quest VI / III" Heart Beat Format Spec

Abstruct: this article explains about the structure of SNES DQ6/DQ3 Seq. The format is actually a sort of Nintendo SPC variants (there are much differences between this engine and basic N-SPC format, though).ドラゴンクエスト6とドラゴンクエ…

SNES Capcom Music Format Spec

Abstruct: this article explains the outline of the structure of SNES Capcom Seq.カプコンの音楽データ形式について文書形式でまとめておきます。主な調査対象として扱われたのはMega Man Xですが、さらに古いSuper Ghouls 'n Ghostsなども、たいした違…

SNES Nintendo Music Format Spec

Abstruct: this article explains the outline of the structure of SNES Nintendo Seq. The format, and its variants, are commonly used in many games (not only Nintendo games, actually).悟茶辞苑ッにあるSMW音楽フォーマットの内容を、同系統のエン…

FDSの波形をダンプするなら

NES

http://nesdev.parodius.com/FDSSOUND_v1.1.txt http://nesdev.parodius.com/FDS.txt http://nesdev.parodius.com/disksystem.txt 波形はG-NSF等のメモリダンプで$4040-407Fを覗けば取り出せるかな。

Manual Extraction for DPCM samples (*.dmc) from NES/NSF

NES

You can extract DPCM sample (*.dmc) from NES/NSF by hand.Is there a batch extraction tool or something like that? Tell me if you know. Requirements Emulator with memory/register view tool. It's more preferable if frame advance is supported…