Entries from 2008-01-01 to 1 year
Abstruct: this article explains about the structure of SNES DQ6/DQ3 Seq. The format is actually a sort of Nintendo SPC variants (there are much differences between this engine and basic N-SPC format, though).ドラゴンクエスト6とドラゴンクエ…
Abstruct: this article explains the outline of the structure of SNES Capcom Seq.カプコンの音楽データ形式について文書形式でまとめておきます。主な調査対象として扱われたのはMega Man Xですが、さらに古いSuper Ghouls 'n Ghostsなども、たいした違…
Abstruct: this article explains the outline of the structure of SNES Nintendo Seq. The format, and its variants, are commonly used in many games (not only Nintendo games, actually).悟茶辞苑ッにあるSMW音楽フォーマットの内容を、同系統のエン…
http://nesdev.parodius.com/FDSSOUND_v1.1.txt http://nesdev.parodius.com/FDS.txt http://nesdev.parodius.com/disksystem.txt 波形はG-NSF等のメモリダンプで$4040-407Fを覗けば取り出せるかな。
You can extract DPCM sample (*.dmc) from NES/NSF by hand.Is there a batch extraction tool or something like that? Tell me if you know. Requirements Emulator with memory/register view tool. It's more preferable if frame advance is supported…